<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>WebGL on Lynx Tech Blog</title><link>https://blog.lynxflow.co/en/tags/webgl/</link><description>Recent content in WebGL on Lynx Tech Blog</description><generator>Hugo -- gohugo.io</generator><language>en</language><lastBuildDate>Thu, 17 Sep 2026 14:50:00 +0800</lastBuildDate><atom:link href="https://blog.lynxflow.co/en/tags/webgl/index.xml" rel="self" type="application/rss+xml"/><item><title>This Studio's Website Feels Like a 3D Game: How basement.studio Redefines Website Design with WebGL</title><link>https://blog.lynxflow.co/en/posts/lingxu-basement-studio-webgl-website-review/</link><pubDate>Thu, 17 Sep 2026 14:50:00 +0800</pubDate><guid>https://blog.lynxflow.co/en/posts/lingxu-basement-studio-webgl-website-review/</guid><description>&lt;img src="https://blog.lynxflow.co/images/lingxu-basement-studio-cover.png" alt="Featured image of post This Studio's Website Feels Like a 3D Game: How basement.studio Redefines Website Design with WebGL" /&gt;
Open basement.studio&amp;rsquo;s homepage and your first reaction won&amp;rsquo;t be &amp;ldquo;this is a website&amp;rdquo;—it&amp;rsquo;ll be &amp;ldquo;I just entered a game.&amp;rdquo;
Inside a dark low-poly space, pixel particles drift slowly while walls emerge as white wireframe outlines. This is a &amp;ldquo;basement&amp;rdquo; brought into the browser. No hero banner, no scrolling marketing copy—you&amp;rsquo;re dropped directly into a 3D space, dragging the mouse to explore every corner of the studio.</description></item></channel></rss>