<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>软件工程 on Lynx 的技术博客</title><link>https://blog.lynxflow.co/tags/%E8%BD%AF%E4%BB%B6%E5%B7%A5%E7%A8%8B/</link><description>Recent content in 软件工程 on Lynx 的技术博客</description><generator>Hugo -- gohugo.io</generator><language>zh-cn</language><lastBuildDate>Fri, 07 Aug 2026 12:00:00 +0800</lastBuildDate><atom:link href="https://blog.lynxflow.co/tags/%E8%BD%AF%E4%BB%B6%E5%B7%A5%E7%A8%8B/index.xml" rel="self" type="application/rss+xml"/><item><title>AI 的开发曲线:前期陡峭,后期爆炸</title><link>https://blog.lynxflow.co/posts/ai-dev-curve/</link><pubDate>Fri, 07 Aug 2026 12:00:00 +0800</pubDate><guid>https://blog.lynxflow.co/posts/ai-dev-curve/</guid><description>&lt;img src="https://blog.lynxflow.co/images/ai-dev-curve.png" alt="Featured image of post AI 的开发曲线:前期陡峭,后期爆炸" /&gt;两条完全不同的曲线 传统软件开发的难度曲线,大致是平缓起步、匀速爬坡:搭环境、学框架、写脚手架,一步一个脚印;后期代码变多,难度的确在涨,但你知道每一分难度是从哪来的。</description></item></channel></rss>